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General:

  1. Ensure there are 20 attack cards for each element.
  2. Ensure each player has 3 monsters, one from each type.
  3. Each player can have a max of 8 attack cards on their field at a time.
    • 2 in front of the box
    • 3 to the left
    • 3 to the right
  4. When the attack card DRAW deck is depleted, the player who went first will shuffle the DISCARD pile back into the draw pile.
  5. At the end of the turn where one player goes down to 1 monster remaining, that player will draw 1 of 4 comeback cards.

Start of Game:

  1. Flip a coin to decide who goes first.
    • If using a die: Evens/Odds.
  2. Player going first shuffles attack cards.
    • Player going second can cut/tap.
  3. Each player puts their 3 monster cards face down behind the 3D box.
  4. Each player will choose and state which monster they will scan in play order.
  5. Simultaneously, each player will scan their monster card and place their phone on the box to display it in 3D.
  6. Each player will draw 6 attack cards and put them on their field around the box.
    • The player going first should be the first to draw attack cards.

On Turn:

  1. At the start of each turn, you have 6 points you may spend on:
    • 1 point: Draw one attack card.
    • 1 point: Discard an attack card.
    • Exception: The player going first only has 4 points on their first turn.
  2. If the player has a recovery card, they may play it anytime.
  3. Retreat:
    • The player may retreat their current creature once per turn before attacking.
    • Conditions for Retreat:
      • First: This must not be the owner’s first turn while going first in the match.
      • Second: To retreat, the owner of the creature must discard 3 attack cards.
    • After paying the retreat cost, scan a new 3D monster.
    • Resume turn.
  4. Attack:
    • The player must first state they will be attacking and lose all turn points remaining.
    • The player will choose any number of attack cards to use.
      • Abilities: ONLY occur if you exhaust/use the number of attack cards they list.
    • Damage will be calculated by:
      • First: Add up damage from attack cards (100 damage each).
      • Second: Add/Use any abilities on the creature card.
        • If the ability states damage, deal that amount of damage instead of 100 times the number of attack cards.
      • Third: Add/Subtract damage from the type chart.
    • After calculating, establish whether the opposing monster is knocked out.
      • If knocked out, the opponent will choose a new monster to scan and display in the 3D box.
    • Turn end.
  5. Pass:
    • The player must first state that they are choosing to pass.
    • They lose all their remaining points.
    • Turn end.

Win Conditions:

  1. Destroy all of your opponent's creatures.